Online or onsite, instructor-led live ARToolKit training courses demonstrate through interactive hands-on practice how to build an augmented reality mobile application with ARToolKit.
ARToolKit training is available as "online live training" or "onsite live training". Online live training (aka "remote live training") is carried out by way of an interactive, remote desktop. Onsite live ARToolKit training can be carried out locally on customer premises in Brugge or in NobleProg corporate training centers in Brugge.
NobleProg -- Your Local Training Provider
Bruges
NH Hotel Bruges, Boeveriestraat 2, Bruges, Belgium, 8000
Bruges became a central port, commercial and financial hub in medieval Europe, linking the countries of the North Sea and ...
Bruges became a central port, commercial and financial hub in medieval Europe, linking the countries of the North Sea and the Baltic to the Mediterranean. Wealthy merchants from Bruges traded with those from all over Europe. The first stock exchange in history was born in Bruges in the 13th century. In the 15th century it was the leading financial center in Europe. This economic boom also leads to a cultural and artistic flowering that has left an abundant heritage. It was the most important center for the Flemish primitive painters, who revolutionized Western painting. It has been a member of the Organization of World Heritage Cities since the year 2000. The city even has the distinction of appearing three times on the UNESCO World Heritage List. For its historic center, for its beguinage which is part of the Flemish Beguinages and for its belfry included among the Belfries of Belgium and France. In addition, it is also listed as Intangible Cultural Heritage of Humanity by UNESCO for its Procession of the Holy Blood.
ARToolKit is an open-source tracking library for creating Augmented Reality (AR) applications. It supports Windows, Linux, Mac, Android and iOS.
In this instructor-led, live training, participants will learn how to build an augmented reality mobile application with ARToolKit.
By the end of this training, participants will be able to:
Develop a mobile application that overlays virtual imagery onto the real world
Preprocess video to adjust lighting and resolve issues
Integrate ARToolKit with third-party tools and functionality, including OpenCV, Unity, OpenSceneGraph and the mobile device's GPS, compass, and camera calibration utilities
Format of the Course
Interactive lecture and discussion.
Lots of exercises and practice.
Hands-on implementation in a live-lab environment.
Course Customization Options
The mobile application developed in this course can be target Android and/or iOS. To request your preference, please contact us to arrange.
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